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Nintendo Switch Console Gray Joy-Con
Purchase options and add-ons
- One player can use a Joy-Con in each hand
- Two players can each take one
- Multiple Joy-Con can be employed by numerous people for a variety of gameplay options (additional Joy-Con sold separately)
- Slip a set of Joy-Con into a Joy-Con grip accessory, mirroring a more traditional controller. Or, select an optional Nintendo Switch Pro Controller.
- Bring together up to 8 Nintendo Switch systems for local face-to-face multiplayer.
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Product details
- Is discontinued by manufacturer : No
- Batteries : 1 Lithium Polymer batteries required.
- Rated : Everyone
- Language : English, Japanese, Mandarin Chinese, French, German
- Product Dimensions : 34.8 x 19.8 x 9.3 cm; 1.2 kg
- Manufacturer : Nintendo
- Place of Business : Redmond, WA 98052, US
- ASIN : B01MFADJFV
- Item model number : 220474
- 鶹 Rank: #10,372 in Video Games (See Top 100 in Video Games)
- #37 in Nintendo Switch Consoles
- Customer Reviews:
Product description
Get the gaming system that lets you play the games you want, wherever you are, however you like. Includes the Nintendo Switch console and Nintendo Switch dock in black, and left and right Joy?Con controllers in a contrasting gray. Also includes all the extras you need to get started. Model number: HAC-001(-01) (product serial number begins with ?XKW?) This model includes battery life of approximately 4.5 - 9 hours . The battery life will depend on the games you play. For instance, the battery will last approximately 5.5 hours for The Legend of Zelda: Breath of the Wild (games sold separately). Introducing Nintendo Switch, the new home video game system from Nintendo. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system can be taken on the go so players can enjoy a full home console experience anytime, anywhere. The mobility of a handheld is now added to the power of a home gaming system, with unprecedented new play styles brought to life by the two new Joy-Con controllers.
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Customer reviews
Top reviews from Canada
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- Reviewed in Canada on November 4, 2020Verified PurchaseArrived quickly great product
- Reviewed in Canada on June 20, 2017Verified PurchaseAwesome console. Best handhold ever, and solid home console. Legend of Zelda and Mario cart are awesome.
- Reviewed in Canada on August 16, 2017Verified PurchaseLittle more expensive than I would have liked but it was in perfect condition. I got what I paid for and I am happy with it.
- Reviewed in Canada on June 29, 2017Verified PurchaseAwesome console and thankfully always family friendly.
- Reviewed in Canada on August 22, 2019Verified PurchaseThe screen protector was shattered .
- Reviewed in Canada on March 26, 2017Price is no longer inflated and the console is more widely available. Great time to buy the console due to amazing selection of games that is available on the go. But the accessories are very overpriced and if your planning to use this for long periods on the go a battery pack is a must
- Reviewed in Canada on April 28, 2017Will you all stop giving it such a bad review? This system is the most fantastic console ever, revolutionary. I guarantee half of you don't even have a copy. Just because people are overcharging their used consoles doesn't mean the product deserves 1 star. If you want, you can file complaints to 鶹 about unfair sell prices. (Just so people know the retail price is 399.99 CAD don't spend a dollar more than that. Everything else is a scam or some desperate re-seller)
- Reviewed in Canada on March 7, 2017List price is 399. For the love can we please all get a grip on reality. Six months from now a used switch will be selling for 250.
Top reviews from other countries
- Paul BReviewed in the United Kingdom on March 13, 2017
5.0 out of 5 stars Nintendo pushing console hardware in interesting directions again
Verified PurchaseIt could be argued that the Switch is natural progression for Nintendo; the Wii U, Nintendo’s last console, had a screen that could be used instead of the TV, thought that was tethered by a weak wireless signal which meant that even leaving the room to play a game was impossible. The console before that had Wii Remotes, motion sensitive batons which promoted new and exciting ways to play games, especially in multiplayer.
Consider Switch the next evolutionary leap, then, in Nintendo’s console history. It takes the Wii remotes and makes smaller but far more accurate motion sensors, this time with real analogue controls built in, then it takes the off-screen play idea and transforms it into a proper handheld device, capable of not only leaving the room but also the house, both as a dedicated handheld and a portable TV with separate controllers.
My first real impressions of the Switch, earlier in the week, were that it was a little smaller than the pictures made it out to be and immediately much better looking than the plastic shiny shell of the Wii U’s screen-controller. The quality turned out to be the same across the board, from the stand which houses the console for TV play to the slide in wrist straps which hark back to the Wii days but also bring improvements to the controllers themselves.
In the box you get a neatly packed screen and Joy-cons (Nintendo’s name for their latest controllers), the stand, power cable, HDMI lead and a grip which transforms the 2 controllers in to a single, slightly more traditional device. It takes all of 5 minutes to set up, if that, and then the fun begins.
If you’re getting a Switch the best thing you can do is avoid the temptation of sliding the controllers in before you turn on the system. For one, the initial menu will guide you through the rest of the set up, including the sliding in of said Joy-cons, and secondly because it means that finally sliding them in gives you the same satisfying ‘click’ from the adverts, cue grin.
Setup is intuitive and soon has you up and running, with 2 further day one firmware updates bringing the eStore and large SD card support online. The UI has a clean, easy to use feel to it, with option icons lining the bottom of the screen, games centre stage (blank until you insert a cart or download a game) and information boxed off to the left.
The eStore has been online for over 24 hours now, so I’ve played around with it for a bit, but it’s certainly not the most comprehensive of stores at present, lots of coming soon titles and some launch indie games to download, as well as Nintendo’s big hitters like Zelda, Bomberman and 1 2 Switch.
In docked mode the console runs at 900p with the UI, upscaled to 1080p. It should be able to provide 1080p standard on any game that requires it but the 900p compromise may be to keep the UI fast and responsive. When taken out of the dock the console only needs to run in 720p, the resolution of the screen, so the GPU clock is reduced to save power. Unfortunately, even with this power-saving trick, the handheld lasted just over 3 hours.
Handheld mode is a seemless transition from TV mode, where lifting the console out of its dock will switch the picture from the TV to the small screen. Gameplay continues from this point, either with the joy-cons attached to the sides (to form a ‘proper’ handheld gaming device) or using them as you would with the TV and using the main device as a portable screen. The second option is great for taking the console around to a friend’s house and playing multiplayer games with the screen propped up on a table. Viewing angles from the side are good enough for this to work but I did find that moving above the screen washed the colours out considerably, so you’d need to ensure the screen was at full height. Although the docking station isn’t currently available separately, it’s thought Nintendo will bring these out as added extras, allowing you to dock the Switch on different TVs. Without the docking station you won’t be able to connect to a TV, even though the console’s main connection is through the standard USB-C port.
As mentioned, battery life in portable mode is a little disappointing, though it’s not all that different from the 3DS. Nintendo states 3-6 hours depending on the game, I found that just over 3 and a half hours on a medium brightness was all it could take play Just Dance, for instance (a game which streams from the internet at times and therefore will require the power-sapping wireless connection). Indies may require less power, so last longer but I’ve not had a chance to test the power of other games in this mode as yet.
The console, when docked, can manage 1080p though, as previously stated, the UI runs at 900p. It’s also clear that 1080p/60fps gaming will depend on the sort of game being played. At launch, I only know that Fast RMX manages this. That said, graphical fidelity has never been a top priority for Nintendo hardware and the focus is purely on fun and innovation. Even Zelda is running at native 900p resolution but still looks great, despite this, which bolsters Nintendo’s claims that it really doesn’t need to be competing for graphics.
Are there issues? Well there have been occasional Joycon issues with syncing to the console while I played from about 6 feet away. Moving nearer seemed to solve it, but the issues were few and far between. There are also reports of scratches from the dock, which I haven't experiences but still used a few kids stick-on foam shapes to line the inside of the dock just in case.
Overall, then, the Switch is Nintendo at its finest. For the most part, other than the dock issue, this is good quality solid feeling hardware that tries to push gaming in a different direction and provides a new way to think about playing games. If you’re anything like me, someone who doesn’t always have time to play a game on the main TV, then the idea of taking your main games catalogue on the move with you rather than some cut down mobile version is pretty amazing. Now all we need is a continuous catalogue of quality software to go with it.
-
RodrigoReviewed in Brazil on February 8, 2019
5.0 out of 5 stars Ótima compra.
Verified PurchaseO video game chegou rápido. Não gostei da aparência frágil do mesmo, mas é só a aparência. Me divertindo com Smash bros Ultimate.
- Anthony PritchardReviewed in the United Kingdom on March 3, 2017
5.0 out of 5 stars First impressions of a very interesting console
Verified PurchaseAlthough I haven't had the console for very long, below are my initial impressions and a brief review; hopefully it'll be useful to others thinking about purchasing.
--Dock--
The dock is surprisingly light and doesn't seem to have a massive amount in it. There are 3 ports on the dock; one HDMI, one AC and one USB. There also seems to be a USB type C port in the centre of the dock under where the tablet sits. The tablet doesn't seem to use it so not 100% what this is for.
The dock connects to the Switch tablet via 2 pins which protrude from the base of the dock. There's not much of a visual indicator as to how these line up with the tablet, but it's quite clear visually when it is/isn't docked. I imagine it's something you'll get used to, and after having the Switch a while you'll easily be able to insert the tablet into the pins first time. For me though I found a couple of times I'd have to re-adjust the tablet so it'd fit into the pins properly.
--Tablet--
I've not used the tablet too much yet, but it's a decent size for gaming on if you're holding it. I imagine some games will be a bit tricky if you're using it with the kickstand though; if you're a few feet away you might struggle with smaller details in games. This goes especially for multiplayer stuff - make sure you're both sitting close to the screen!
The kickstand itself seems to do the job, although I'd recommend picking up a 3rd-party stand if you plan on using it this way a lot as it only has 1 position and the tablet can be easily knocked over whilst using it.
The screen itself is bright and pleasant to look at, and lacks the reflective coating of the Wii U tablet. I'd also say it feels nicer to hold as it has a touch more weight to it. I've not held it for an extended gaming session, but for brief periods the weight didn't seem to be an issue.
There are 2 grooves either side of the tablet, onto which the Joycons click. Doing this is very satisfying, and it's cool that there are multiple control options. As a first-time user changing from the Joycon grip to the the tablet wasn't too awkward, and as I get used to the controllers I can only imagine this improving with time. The Switch's concept of offering lots of different ways to play is definitely something they've achieved here. Speaking of which...
--Controllers--
The Joycons individually are VERY small. Nintendo have done a good job of giving them a lot of usable buttons and making them functional, but unless you've got small hands you'll stuggle to use a single one for long sessions. However, the very fact that you're able to do this is pretty cool, particularly where on-the-go multiplayer is concerned.
Using 2 of them in the grip though is a much more pleasant experience, and what most gamers will be doing 99% of the time. Although the right stick is a touch low for my liking, the Joycons themselves are clearly produced to a very high standard and each button has a pleasant feel to it. The slightly dusty matte finish helps with this and makes the Joycon's high individual cost a little easier to justify, particularly since they also include Amiibo functionality, IR cameras and 'HD rumble'. The latter is a massively underrated feature and genuinely is a huge piece of controller innovation. I really hope devs make full use of that functionality!
--Software & menus--
The software feels a little sparse at the moment; the monochrome themes are missing a bit of Nintendo's charm, but it's clear they plan to add more themes in future. Of course there'll also be more apps and games out at a later date as well to help populate the home screen. Outside of games though, menus and options come with pleasing sounds and music, and everything is relatively swift to load. Personally I don't mind the minimalist approach, but others who are used to XBox's approach of 'fill the screen with as much content as possible' may be disappointed.
--Conclusion--
All in all, I think the Nintendo Switch hardware shows a lot of potential for a new console; it presents quite a few genuine innovations, and manages to pull them off without the whole experience becoming too disjointed or awkward. Although playing on-the-go via a 7" tablet may not be an ideal way to play games, it certainly beats a phone or DS screen in terms of size, and offers new options for multiplayer gaming which haven't really been explored before. For a portable device, it's also surprisingly powerful! If you're looking at this as a 3DS replacement, you'll definitely be surprised at the step up in graphical fidelity. For many, the current lack of AAA games (Zelda: BotW being the main 'killer title', but what a title it is!) is an issue. I think that's a valid criticism, and for some the idea of spending £280 RRP to play a handful of games is too much. However, there is an array of titles scheduled for steady release throughout the year, and since this review is intended for the hardware itself I can't really penalise it for that.
I find the premise of the Switch a lot more exciting than a PS4 or XBox One, and would probably use it a lot more than both of those. I can definitely see myself throwing this in the car or in a bag in case I have the opportunity to use it. That's something I'd never do with a traditional home console!
An exciting games console for sure, and I look forward to seeing what Nintendo and dev studios are able to do with it over the coming years.
Anthony PritchardFirst impressions of a very interesting console
Reviewed in the United Kingdom on March 3, 2017
--Dock--
The dock is surprisingly light and doesn't seem to have a massive amount in it. There are 3 ports on the dock; one HDMI, one AC and one USB. There also seems to be a USB type C port in the centre of the dock under where the tablet sits. The tablet doesn't seem to use it so not 100% what this is for.
The dock connects to the Switch tablet via 2 pins which protrude from the base of the dock. There's not much of a visual indicator as to how these line up with the tablet, but it's quite clear visually when it is/isn't docked. I imagine it's something you'll get used to, and after having the Switch a while you'll easily be able to insert the tablet into the pins first time. For me though I found a couple of times I'd have to re-adjust the tablet so it'd fit into the pins properly.
--Tablet--
I've not used the tablet too much yet, but it's a decent size for gaming on if you're holding it. I imagine some games will be a bit tricky if you're using it with the kickstand though; if you're a few feet away you might struggle with smaller details in games. This goes especially for multiplayer stuff - make sure you're both sitting close to the screen!
The kickstand itself seems to do the job, although I'd recommend picking up a 3rd-party stand if you plan on using it this way a lot as it only has 1 position and the tablet can be easily knocked over whilst using it.
The screen itself is bright and pleasant to look at, and lacks the reflective coating of the Wii U tablet. I'd also say it feels nicer to hold as it has a touch more weight to it. I've not held it for an extended gaming session, but for brief periods the weight didn't seem to be an issue.
There are 2 grooves either side of the tablet, onto which the Joycons click. Doing this is very satisfying, and it's cool that there are multiple control options. As a first-time user changing from the Joycon grip to the the tablet wasn't too awkward, and as I get used to the controllers I can only imagine this improving with time. The Switch's concept of offering lots of different ways to play is definitely something they've achieved here. Speaking of which...
--Controllers--
The Joycons individually are VERY small. Nintendo have done a good job of giving them a lot of usable buttons and making them functional, but unless you've got small hands you'll stuggle to use a single one for long sessions. However, the very fact that you're able to do this is pretty cool, particularly where on-the-go multiplayer is concerned.
Using 2 of them in the grip though is a much more pleasant experience, and what most gamers will be doing 99% of the time. Although the right stick is a touch low for my liking, the Joycons themselves are clearly produced to a very high standard and each button has a pleasant feel to it. The slightly dusty matte finish helps with this and makes the Joycon's high individual cost a little easier to justify, particularly since they also include Amiibo functionality, IR cameras and 'HD rumble'. The latter is a massively underrated feature and genuinely is a huge piece of controller innovation. I really hope devs make full use of that functionality!
--Software & menus--
The software feels a little sparse at the moment; the monochrome themes are missing a bit of Nintendo's charm, but it's clear they plan to add more themes in future. Of course there'll also be more apps and games out at a later date as well to help populate the home screen. Outside of games though, menus and options come with pleasing sounds and music, and everything is relatively swift to load. Personally I don't mind the minimalist approach, but others who are used to XBox's approach of 'fill the screen with as much content as possible' may be disappointed.
--Conclusion--
All in all, I think the Nintendo Switch hardware shows a lot of potential for a new console; it presents quite a few genuine innovations, and manages to pull them off without the whole experience becoming too disjointed or awkward. Although playing on-the-go via a 7" tablet may not be an ideal way to play games, it certainly beats a phone or DS screen in terms of size, and offers new options for multiplayer gaming which haven't really been explored before. For a portable device, it's also surprisingly powerful! If you're looking at this as a 3DS replacement, you'll definitely be surprised at the step up in graphical fidelity. For many, the current lack of AAA games (Zelda: BotW being the main 'killer title', but what a title it is!) is an issue. I think that's a valid criticism, and for some the idea of spending £280 RRP to play a handful of games is too much. However, there is an array of titles scheduled for steady release throughout the year, and since this review is intended for the hardware itself I can't really penalise it for that.
I find the premise of the Switch a lot more exciting than a PS4 or XBox One, and would probably use it a lot more than both of those. I can definitely see myself throwing this in the car or in a bag in case I have the opportunity to use it. That's something I'd never do with a traditional home console!
An exciting games console for sure, and I look forward to seeing what Nintendo and dev studios are able to do with it over the coming years.
Images in this review
- SordelReviewed in the United Kingdom on March 8, 2017
5.0 out of 5 stars Reviewing the Switch By Use Scenario (Eight Month Review)
Verified PurchaseI first reviewed the Switch at launch, with a review that stood until November 2017, which I revisited it and raised my rating from 4 to 5 stars. This is where I am with my Switch right now.
PORTABLE GAMES CONSOLE (5/5)
The Nintendo Switch may be underpowered as a home console but it's the most powerful mobile console on the market, significantly outperforming the elderly PS Vita and Nintendo's own 3DS line. Also, it has much better control methods due to its detachable Joycons. Before the system was released a lot of industry commentators were saying that people would definitely need to pick up the official Pro Controller, but I've found the Joycons to be very comfortable for long sessions playing Legend of Zelda. I do own a Pro Controller but it's a luxury rather than an essential.
On the down side, while the system has proved to be very robust during destruction tests the screen is plastic (impossible to shatter but easy to scratch) and the unit does feel fairly bulky compared with a traditional portable such as a 3DS or Vita. Also, battery life is quite short, so I initially hesitated to give it a full 5/5. Nevertheless, the tactile nature of the unit and its excellent display really make this a very attractive thing to own.
MEDIA CONVERGENCE DEVICE (1/5)
I initially gave this 0/5 because there was no streaming app at all and no way to play music. The first glimmer of hope, though, has just come in the form of a Hulu app available in the US, so it may well be that this will become a capable streaming platform in the near future.
ONLINE MULTIPLAYER (3/5)
I gave this 2/5 in my original review, because there was nothing really to show that the Switch would become a viable online device but the release of ARMS and (especially) Splatoon 2 proved that Nintendo was capable of delivering a very stable & fast multiplayer environment. Then Rocket League proved that cross-platform multiplayer was possible on something more demanding than Minecraft. A confusing approach to Friend Codes still holds the console back a little, and it would be nice if they could come up with an acceptable voice chat solution for games where that would help, but at least there's definite progress. (By the way, if you intend to use the Switch for online in the future I recommend buying a 3.0 USB to Ethernet adaptor: it can make a big difference to internet speeds.)
LOCAL MULTIPLAYER (5/5)
With Snipperclips, Overcooked & Mario Kart 8 the Switch already has great games to be played by people using one system in the same room and Nintendo seem determined to emphasise this aspect of the system, even including a two-player system of play for Super Mario Odyssey. Third-party developers are increasing the number of games that feature this all the time and if you want to use this with family or flatmates it could well revive happy memories of the Wii.
MAIN HOME CONSOLE (2/5)
If you don't have a PS4, XBox One or PC, there's probably a reason why, but choosing the Nintendo Switch as your main console is very risky: it has far fewer games than the others (by orders of magnitude) and you'll pay more for games that appear on Switch than you would on existing platforms for which they have already been released. Go get another system (probably a PS4) first. That said, if you were picking for "exclusives" (games that only occur on the respective platform) it's a closer call and the number of multi-platform games for Switch is increasing at an almost alarming rate. The Switch is getting closer & closer to being a genuine recommendation in this category, but EA's weak support (either nothing or a sub-par version of Fifa) means that my rating is unchanged.
SECONDARY HOME CONSOLE (5/5)
The Switch does not have equivalent processing power to an XBox One or PS4 but the difference is not as great as you might expect. Fast RMX, for example, is a great-looking futuristic racer that looks great on a 40" TV, and Legend of Zelda: Breath Of The Wild is a proper large-scale open world offering a similar type of experience to similar games on the other consoles. With games such as Skyrim, Doom & L.A. Noire pushing the system's technical capacity and the promise of the new Wolfenstein game in 2018 it is clear that Nintendo has closed the gap that separated a Nintendo system from the rest of the games industry. Moreover, the ability to free up the TV by playing on the tablet gives it a flexibility that PS4 or XBox One cannot equal. Only time will tell whether it can match the large libraries of Sony or Microsoft, but as it stands it's a real contender in the living room.
OVERALL
Having owned a Switch since launch, I found that when I returned to this review I only raised my scores, which indicates how successful the system has been in general and for me personally. People are speaking of this as perhaps the best first year of any console in terms of games. While gamers who focus only on the main franchises (Call of Duty, Star Wars Battlefront, Battlefield, Assassin's Creed etc.) still have no reason to buy a Switch, fans of independent & innovative games have every reason to jump in now and own one.
- PeteReviewed in the United Kingdom on September 24, 2018
4.0 out of 5 stars Pleasant little gadget. Not perfect.
Verified PurchaseI got this under instruction from my friend. However I was dubious about it.
In any case I got it and I'm quite happy with it. It's not perfect however.
The good:
It's fast, getting into a game is really quick. Resuming a game is even quicker, the device can be in a standby state for a week, and still have 50 percent battery left over.
Graphics looks quite good on the device it's self. Sitting on the bus or lying in bed, you can have a good game. As far as portable gaming experiences go, it's pretty much the best you can get from a mobile device.
Battery life. I've heard different opinions on this, some people yay it and others moaning. I'm going to say yay and I feel that the naggers have clearly got expectations that are too high. It is game dependent, and of course brightness is a massive impact on it. To give an example, you could play Mario Kart in the dark, brightness low, and you would get 8 hours plus. At high brightness, you'll get about 4. Playing Zelda on the other hand will drain you faster, due to the increased load on the system. If you compare this with high end mobile phone or tablet battery life, it's fairly on par!
The flexibility with the controllers, being able to play with both, or switch to one and give the other half to a friend in acouole seconds is awesome. Battery on the controllers is also great. Having them charge through the main unit is also good.
Having USB type C is great. The adapter of the future, be able to charge it with a phone charger. Can't complain.
The dock. Simply put, this is what truely makes the switch work. It's in the dock, turn on the TV and pick up the controller. Like a PS4 you are in the game in less than 5 seconds due to the resume feature, you're playing your fave game, and then you've got to go. You pick the unit up out of its dock, fire it into your bag and jump on the bus. Pull it out your bag and within 2 seconds you are right back where you were and you can play for hours!
The bad:
The screen is plastic, not glass. I get that this helps prevent cracks, gives it that little bit of shock resistance. However what you loose is scratch resistance and that nice smooth feel you get from a new smartphone. The dock is also made of plastic, which isn't a bad thing. But after a single week of usage, you will be able to see scratches on the screen at the bottom left and right where the dock runs along it. It highlights how prone the screen is to scratching when another bit of smooth plastic can scratch the panel. I recommend a tempered glass screen protector for it as soon as you buy it. You get the protection, and the premium feel as well.
Price of games. I'm not one of these people that have issue buying a £40 to £50 game. But some of the games aren't fully fledged games in m opinion. Tomb raider is an example of a complex piece of software, high quality voice acting, a script, etc. Fully justified a price of £50. Minecraft, great game with a great community, costing £10 to £15 on other platfrms, free on Android, £33 on switch? It's not all games, don't get me wrong. But you could argue that there is a few titles that could be considered mobile games, or experiences. On Android these would often be games you would see for free, or a few quid, maybe £5.
The online experience. Nintendo is well behind the other manufacturers or providers when it comes to their online offering. On other consoles or PC there is entire online communities all easily connected and offering a broad range of features. Nintendo offers nothing in this area besides the basics. It was a free service which was fine, but they are going to start charging for that this month and the offering isn't really improving to justify the charge. Maybe this will change, but for now it just feels like a bit of a slap in the face.
No apps or multimedia abilities. For a device that is effectively a tablet, that even uses a chipset which was designed for high end Android tablets, I find it completely mind boggling that there is no apps like netflix, BBC iPlayer, decent web browser, a media player so that you can pop some videos into an SD card. I spend about 4 hours a day on the bus, when I bought the switch I kind of expected that I'd be able to leave the tablet in he house and use the switch for games and movies.
To finish off I'll touch back on graphics again. When docked, you get to play your games on the big screen. This I were the graphics might start to let you down as the cracks will start to show. It's not bad by any means, in fact there is some really nice looking stuff. But, if you are looking at buying one system, and portability is not something all that important to you, graphics on a console dedicated to the living room will impress to a much greater degree.