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UNbox Now - Libellud Dixit Memories - Expansion in Spanish and Portuguese
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Purchase options and add-ons
| Age range (description) | Adult |
| Number of players | 3-6 |
| Brand | Asmodee |
| Theme | Card play |
| Material | Cardstock |
About this item
- Beautiful new illustrations – Stimulate imagination with cards illustrated by Carine Hinder and Jérôme Pélissier.
- 84 additional cards – Perfectly integrates into your existing Dixit collection for enhanced variety and replayability.
- Cooperative storytelling gameplay – Ideal for family. friends. or group play.
- Quick and engaging sessions – Playtime of 30–45 minutes.
- Multilingual edition – Supports more than 12 languages. including English and French.
Product information
Technical Details
| Language: | Japanese, Portuguese, Spanish |
|---|---|
| Model Number | DIX08ML4 |
| Number of game players | 3-6 |
| Assembly Required | No |
| Batteries Required? | No |
| Material type(s) | Cardstock |
| Colour | Multicoloured |
| Release date | Dec 20 2025 |
| Language | Japanese |
| Manufacturer recommended age | 8 - 8 years |
| Item model number | DIX08ML4 |
| Product Dimensions | 4 x 12 x 27 cm; 370 g |
| ASIN | B09MLZLCLH |
Additional Information
| Customer Reviews |
4.8 out of 5 stars |
|---|---|
| 鶹 Rank |
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| Date First Available | Oct. 11 2023 |
| Manufacturer | Libellud |
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WARNING:
Sustainability features
This product has features recognized as more sustainable by certifying organizations.
Made with materials from well-managed forests, recycled materials, and/or other controlled wood sources.
Product description
Dixit: Memories (ML) is an enchanting extension for the popular board game Dixit. offering 84 beautifully illustrated cards that encourage creativity and storytelling.
Top Brand: Asmodee
Important information
Directions
Cooperative storytelling gameplay – Ideal for family, friends, or group play. The game encourages creativity and storytelling using the beautifully illustrated cards. To play, each player takes a turn being the storyteller, choosing a card from their hand and describing the image on it in a way that is vague and imaginative, allowing other players to guess which image the storyteller chose. The other players then vote on which image they think the storyteller chose, with the goal being to trick the other players into choosing the wrong image. The game is played in rounds, with each player taking a turn being the storyteller. The game ends when all players have been the storyteller once, and the player with the most points is declared the winner.









